Category: News

December update!

by _Uotann_

:newspaper2: News — December Update

Hello fellow Murder players! We recently worked on different gameplay aspects to ultimately come up with an unique update — and hopefully making everyone's experience more enjoyable. This post will cover all of the new additions/changes that were implemented to Murderer's Arena over this month.

:frame_photo: New HUD

As all of you probably already noticed, the HUD was modified to offer a nicer, fresher look and to display an extra information : your points total. Opening the shop to look for your amount of points isn't needed anymore — you will know in a real-time basis how many points do you have!

:mag_right: Murderer's Special Activated Ability

This is a completely new ability available for murderers only. As you may know or already have experienced, being killed first isn't the best of situations and may be frustrating — waiting for a round to end over and over is quite boring, especially if the murderer is struggling finding the last player, therefore rounds taking up to 8 minutes before they finally end. This new ability should take care of that as its goal is to make rounds shorter than usual. From now on, murderers can hold "E" with at least five clues. Doing so will reveal everyone's position for 7 seconds in a radius determinated by the number of clues you activated the ability with. The higher your amount of clues, the higher the radius is!

:military_medal: New Perks for Donators

We, with this update being, made donator ranks a little bit more valuable — more worth buying. Donator-related changes are listed below. • Each donator rank will benefit of a jukebox price's reduction, going from a 25% reduction to a completely free-of-use jukebox. • Number of custom icons you are able to add to your icon selector list is higher based off your rank, for a maximum of three icons. • Number of custom bystander names you are able to add to the generation list is higher based off your rank, for a maximum of five names. • 200+ in-game names were added — and their respective icons are available to select through your icon selector. For more information regarding donator perks, visit our donation panel (

:crossed_swords: New Knife and Gun Skins

New update, new skins. We added both knife and gun skins to enhance diversity — and our skins selection! Everyone can unbox them as from now and find a list of said skins below.
*NEW* Knife Skins
+ M9 - Abyss
+ Karambit - Hyperbeast
+ Karambit - Indigo
+ Karambit - Amethyst
+ Karambit - Galaxy
+ Karambit - Blood
+ Bayonet - Aqua

*NEW* Gun Skins
+ AWP - Gentlemen
+ Desert Eagle - Golden Eagle

:no_entry: Database Corruption

Although this isn't revelant to the update itself, we had to bring this into public. Due to unfortunate issues, the database was partially damaged. Therefore, we lost a considerable amount of work, including the forums, player's donation packages and website parts — which is currently under maintenance. Fortunately for some of you, all bans and warnings have been wiped in the process. Please keep in mind that while this is the first time a wipe as such occurs, it won't be happening again. This doesn't mean you can start breaking the rules all over again — take it as an opportunity or you will be dealt with. Sorry for the inconvenience! We do our best to fix everything up as soon as possible.

:gear: General Updates

We rolled out some minor features & changes to finish off with, now available for everyone. • Jukebox's base price : 100 points ➠ 250 points. • Point gain has been slightly increased. • Icons have been reset, therefore every Silver donator or higher may select their custom icon once again. • From now on, when you load onto the server, you will be prompted to choose among two teams — players or spectators. Simply click on the team you'd like to join. • Three new commands have been added, which can now be used through your console. mu_showvelocity <1, 0> | enables or disables the display of your velocity. mu_showendround <1, 0> | toggles whether the scoreboard should show up or not when a round ends. mu_crosshair <1, 0> | if set to 1, changes your crosshair color to white. A special thanks to all our donators. This is only possible thanks to our players' contributions — they allow us to implement quality content and to pursue the QCGames project. Thank you for donating, and have a great time on our servers!  :-D 

New Website !

by _Uotann_
Welcome to our brand new website! It was recently modified to offer a new design and special features that are currently being worked on. Feel free to naviguate around and let us know what you think! For any feedback or suggestion regarding the theme or different website aspects, leave us a comment in the section below. Please note that our website is still under development. If you come across any bugs, please report them to our webmaster on Discord (Darkstream520#9707) and they'll be reviewed as soon as possible. —Darkstream520, webmaster